Pokemon Anil Full Changelog

Pokemon Anil Changelog

Welcome to the complete list of changes for every version of Pokemon Anil. In this post, you’ll find all the new features, updates, and fixes introduced by the creator, along with details about older changes. This list is designed to help you stay updated on the latest improvements and additions to the game. It also highlights the bugs that have been fixed, so you can check if any issues you encountered before have now been resolved.

Pokemon Anil General Information

Game NamePokemon Anil
CreatorEricLostie
GenreRPGXP
RegionUSA
Latest Versionv3.06
Last UpdatedJanuary 18, 2025
Available LanguageEnglish & Spanish
StatusFull Game with Postgame Content
DownloadDownload Link

Pokemon Anil Changelog

Version 3.06

  • Now you can add random evolutions to Random Mode
  • Alolan Ninetails, which had been eliminated by mistake, is now available again (also Avalugg-Hisui but no one has remembered that one)

Version 3.05

  • Fixed the bug that could give you an “extra turn” when you defeated the enemy with indirect damage
  • By popular request, you can now customize Random Mode by deciding whether or not you want random movies

Version 3.04

  • Fixed a bug that crashed the final postgame fight in Random Mode
  • Fixed a bug (I think it’s fixed now) that could rarely crash some normal battles in Random Mode
  • Now in Random Mode you are correctly given Climbing Equipment (they used to let you climb anyway but it was a bit confusing)

Version 3.02

  • Fixed a bug that caused some bosses with mega evolutions to crash in Random Mode.

Version 3.0

  • Be able to play with a controller natively (any type of controller works)
  • New Monotype Mode: You will be able to select in Pallet Town to receive a starter of that type and block all captures that are not of that type (not compatible with Classic Mode for obvious reasons)
  • 25 new moves and 15 new skills missing from Galar/Paldea
  • New points system: Now in the menu you will see some points. You gain 3 for each battle you win and lose 2 when a Pokémon is weakened. I have included this especially for those who compete with their friends by making dualocks.
  • Ability to export your in-game team to a Pokémon Showdown document (if there is anything made up, it will be left blank)
  • Random Mode improvements (fully randomized TMs, better skill randomization…)
  • Interface improvements, such as being able to organize your inventory and search for items by name
  • Bug fixes

Version 2.07

  • Fixed Meltan and Kubfu (they did not evolve). Kubfu only evolves into his sinister form (I’m not going to include the 481516 alternate forms of the 2342 legendaries).
  • Added the mega evolutions of Alcremie and Abomasnow (no one had remembered the latter).
  • QoL: The remember movement screen no longer closes after remembering a movement.
  • QoL: Now you can give multiple Proteins, Calciums, Irons, etc. at the same time.
  • The AI ​​should no longer try to do Final Flame or Electropalms in random mode.

Version 2.02

  • Fixed a bug where you could chain Protection with Bunker, Thorny Barrier, Royal Shield, etc. and even use some of these moves infinitely.
  • Minor fixes to many movements.
  • Fixed a bug where some MTs were replaced by the Spicy Ramen item.
  • A solution has been implemented in the game folder for those who cannot start the game because their PC is in another language.

Version 2.01

  • Bunker movement has been fixed.
  • Fixed Chatter movement.
  • Fixed a bug interaction with Tripledive.
  • Fixed a certain bug that prevented you from entering the game due to something Title: Name Error.

Version 2.0

  • This update adds:
  • Random Mode.
  • Tower Battle and revenge with the leaders.
  • New Pokémon, moves and abilities.
  • Numerous new QoLs.
  • Correction of many bugs.